Bornakk Stoneshackle

Powerful shaman with dominion over the very earth itself.

Description:
Level 2 Duergar Shaman
Bornakk Stoneshackle
+0
10
Strength
+4
18
Constitution
+1
12
Dexterity
+0
10
Intelligence
+4
18
Wisdom
+0
10
Charisma
HIT POINTS
Total
35
Bloodied
17
Surges
11
Value
8
SAVE MODIFIERS
-
+2
Initiative
6
Speed
SKILLS
+2
Acrobatics
+1
Arcana
+1
Athletics
+1
Bluff
+1
Diplomacy
+12
Dungeoneering
+5
Endurance
+10
Heal
+1
History
+10
Insight
+1
Intimidate
+10
Nature
+5
Perception
+1
Religion
+2
Stealth
+1
Streetwise
+2
Thievery
14
Armor Class
16
Fortitude
12
Reflex
16
Will
RACE FEATURES
Infernal Quills
Can use “Poisoned Quills” as encounter power.
CLASS FEATURES
World Speaker Spirit
Can summon a world speaker spirit companion.
Healing Spirit
Can use “Mend the Earth’s Bones” as an encounter power twice per day.
Speak with Spirits
Can use “Whispered Secrets” as an encounter power.
FEATS
Strengthening Spirit
Adjacent allies gain temporary hit points when “Mend the Earth’s Bones” is used.
Sudden Call
Summoning the spirit companion is a free action.
BACKGROUNDS
Dungeon Background
Gain Dungeoneering as a class skill.
AT-WILL POWERS
Bite of the Cold Earth
+5 vs. Fort; 1d10+4 cold damage
teleport spirit companion adjacent to target.
Command the Stone
+5 vs. Will; 1d6+4 psychic damage
one ally adjacent to spirit may shift 2 squares.
Broken Earth’s Binding
Summon spirit companion.
Grasping Soil
+5 vs. Will
enemy leaving square adjacent to spirit is stopped from moving.
ENCOUNTER POWERS
Forbidden Paths
+5 vs. Ref; 2d6+4 damage
enemy that starts it’s turn adjacent to spirit is immobilized.
Poisoned Quills
+7 vs. AC; 1d8+4 damage
ongoing 2 poison damage and -2 to attack rolls.
Mend The Earth’s Bones
Description
DAILY POWERS
Pain of Enslaved Spirits
+5 vs. Ref; 2d10+4 damage
allies adjacent to spirit deal extra damage for next three attacks that hit.
Stone’s Guard
allies adjacent to spirit gain resistance 4 to all damage types.
ATTACKS
2d4 + 0
+3 vs AC
Great Totem
Bio:

Bornakk Stoneshackle

Savage Lands Azuki