Bite of the Cold Earth
+5 vs. Fort; 1d10+4 cold damage
teleport spirit companion adjacent to target.
Command the Stone
+5 vs. Will; 1d6+4 psychic damage
one ally adjacent to spirit may shift 2 squares.
Broken Earth’s Binding
Summon spirit companion.
+5 vs. Will
enemy leaving square adjacent to spirit is stopped from moving.
+5 vs. Ref; 2d6+4 damage
enemy that starts it’s turn adjacent to spirit is immobilized.
+7 vs. AC; 1d8+4 damage
ongoing 2 poison damage and -2 to attack rolls.
Mend The Earth’s Bones
Pain of Enslaved Spirits
+5 vs. Ref; 2d10+4 damage
allies adjacent to spirit deal extra damage for next three attacks that hit.
allies adjacent to spirit gain resistance 4 to all damage types.